Curriculum
Program Objectives
Program Outcomes
Faculty
Chief Mentor
Teaching, Learning & Assesment
Projects
Experiential Learning
Integral Learning
T - Shaped Professional
   
Curriculum Structure

The first half of the program is dedicated to learning the fundamentals: concept sketching, rendering, three-dimensional model making, presentation techniques, computer-aided design tools, emerging technologies and energy sources, and the principles of ergonomics, automobile engineering, and materials technology.

The final half is focused on putting the skills learned in the early terms into practice, refining skills, and finding appropriate specialties. Greater emphasis is placed on digital design techniques and presentation during the second half of the curriculum. The overall curriculum could be divided into following parts:

Design Fundamentals
Automobile Design Studios
Digital Tools
Allied Subjects

The major part of the curriculum is devoted to traditional design fundamentals. This includes Design Fundamentals, Visual Communication subjects, industrial design graphics, and perspective.

In the first year, students study basic design, color theory, and drawing. A Digital Fundamentals course sequence gets students grounded in the use of computers. This class is designed to impart the basics, promote confidence, and reveal a broad range of computer applications: word processing, scheduling, communications, research, and graphics (both pixel and vector software such as Adobe Photoshop & Illustrator).

The main automobile design subjects consist of design studios, which run throughout the program duration in each trimester. The final semester studios are reserved for industry sponsored final projects.

Beginning with the third trimester, one automobile design studio per term forms the core of the concentration. The design studios focus on both interior and exterior of an automobile. One of the design studios in advanced term is dedicated to special applications like Airplanes, Yachts, etc. With the rising influence and prestige of interior design, one specialized studio is devoted to interior design..

In addition to the basic Digital Fundamentals course, there are more subjects that are dedicated to digital three-dimensional modeling and rendering. The subjects designed to teach computer skills include classes of three-dimensional sketching and modeling (Rhino and similar software), two-dimensional images (Illustrator and Photoshop), drafting and one Alias.

During the course, students create many clay models. DYPDC college is committed to traditional model building and the lessons of craft, volume, and form that it teaches. While digital models are frequently translated into physical models, a few exercises will take a clay model and import it into the digital realm by taking points right from the clay.

Engineering subjects are incorporated in the curriculum to impart a better understanding of the engineering side of the design process. The subjects are Basic Automotive Engineering, Basic Aerodynamics, Vehicle Architecture, Automotive Product Planning, Vehicle Structures, Vehicle Packaging and Materials and Processes.

In addition to the design subjects, allied subjects necessary for the practice of automobile design are also covered. Subjects such as Human Factors, User Research, Trends Analysis and Forecasting, Design Management, Marketing and Design, Branding, Ergonomics, Design Strategies – Transportation and such are covered.
 
   
 
 
 
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