Curriculum
Program Objectives
Program Outcomes
Curriculum Structure
Faculty
Chief Mentor
Teaching, Learning & Assesment
Projects
Experiential Learning
Integral Learning
T - Shaped Professional
   
Program Outcomes
Communication Skills
Ability to speak and listen effectively, using industry-specific terminologies
Ability to read and write effectively
Self starters with good presentation and interpersonal skills (able to think on their feet at a client meeting and make a case for the concept), report writing (researching and understanding a detailed brief, documenting the design decision process, QA documentation).
 
Drawing & Sketching Skills
Ability to create artwork with perspective accuracy, compositional effectiveness, and controlled value
 
Ability to visualize design intentions for the purpose of design communication, executed in timely manner.
 
Need to know digital sketching program; such as Painter or Alias Sketchbook will be a plus.
Ability to visualize design intentions for the purpose of design communication in a timely manner
 
Ability to draw the design intentions accurately including all details including material indications
 
Ability to draw the design intentions by using digital tools accurately, including all details of material indications
 
Have to know a Vector based package (such as Adobe Illustrator or Freehand) and a bitmap based package, such as Photoshop.
 
3D Modeling skills in at least one surface based program (such as Alias, Rhino, 3D max) and one solid based program (such as Solidworks, Ashlar Cobalt, Catia, I-DEAS or Inventor)
 
Ability to create accurate two-dimensional orthographic drawings following all drafting standards such as layout, line weight, dimensioning, sectioning, and so forth
 
Surfacing Skills
Ability to create 3-dimensional surfaces accurately based on the plans realized as 2-dimensional orthographical drawings, sketches, and renderings.
 
Ability to create 3-dimensional surfaces, using digital tools, accurately based on the plans realized as 2-dimensional orthographical drawings, sketches, and renderings.
 
Ability to further refine the surfaces by judging its quality for the design intentions.
Design Skills
Ability to use basic industrial design principles
Excellent appreciation of form and the interaction of positive and negative space.
Ability to complete a design project with high level of quality that suits its intention
Ability to gather, assesses, record, and apply relevant information
Thinking Skills
Ability to raise clear and precise questions, use abstract ideas to interpret information, consider diverse points of view, reach well-reasoned conclusions, and test them against relevant criteria and standards.
 
Ability to recognize the varied talent found in interdisciplinary design project teams in professional practice and work in collaboration with other students as members of a design team
 
Employ structured thought processes and design development processes.
User Research
Students will develop an understanding of the human-centered focus of design and research.
 
Students will be able to conduct and complete user research studies for all studio projects. Students will create designed artifacts that will be evaluated by design professionals and potential users.
 
Understanding of the theories and methods of inquiry that seek to clarify the relationship between human behavior and the physical environment
 
Understanding of the diverse needs, values, behavioral norms, physical ability, and social and spatial patterns that characterize different cultures and individuals and the implication of this diversity for the societal roles and responsibilities of designers.
 
Ergonomics
Functionality based on anthropometrics and human factors.
Understanding of Trends (Social / Consumer)
Ability to recognize movements in social demographics, consumer patterns, fashion, aesthetics and environment and incorporate these trends into elements of design.
 
Prototyping
Acquaintance with mechanical processes required to complete coursework.
Good model making ability in foam, plaster, resins, MDF board including at least an awareness of Rapid Prototyping technologies such as SLA, SLS, FDM, LOM, RTV, investment casting, soft tooling options etc.
 
Working grasp of skills required to complete fabrication portion of course work.
Working grasp of skills required to complete finishing portion of coursework.
Working grasp of skills required to complete painting portion of coursework.
Application of appropriate skills to problem solving with regard to fabrication finishing and painting
 
Knowledge and use of appropriate materials in solving model making project problems.
Work Ethic
Assigned project completed on deadline.
Consistent progress toward final deadline by meeting individual project deadlines
Understanding of Manufacturing Aspects
Ability to identify manufacturing methods and feasibilities
A good understanding of industrial techniques such as extrusions, laser cutting, fasteners, welding, sheet metal production, composites, blow molding, injection molding, etc.
 
Understanding of Business Aspects
Ability to address business plan, return of investment (ROI) and implications
A solid understanding of the product development process and how design fits with branding and marketing (concept of designing for particular price points and niche markets).
 
Ability to identify customer needs, market strategies and potential market opportunities
Sustainability
Students will develop a knowledge of and appreciation for the concept of sustainability.
Portfolio
Students will prepare a portfolio that documents their creative work over the entire undergraduate and/or graduate program.
 
Students will develop the skills of presenting themselves and their design competencies in a professional practice context.
 
 
   
 
 
 
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